Roads United Core 2. Created by Killface. Road texture replacement mod - needed for applying custom texture packs. It works like Terrain Themes, i. Created by Unlawful Enemy Combatant. Sharp Textures.
This mod makes textures appear sharper by increasing anisotropy and decreasing mipmapping. Settings can be adjusted in real time. Anisotropy makes textures look better at grazing angles. The vanilla anisotropy varies between 0 and 8 for various tex Shadow Strength Adjuster.
Allows to change the strength of shadows that objects cast using a slider, saves and loads the value next time. It doesn't load the slider position visually, but the actual shadow value loads correctly. The slider can be found in the options - mods s Vanilla Trees Remover. Removes vanilla trees from the map, from buildings and from roads.
No Radioactive Desert And More! Brings sanity to ground color and makes trees lush green no matter how much pollution there Configurable.
Adaptive Prop Visibility Distance. Prevents large props like planes, containers etc. Adjusts LOD distance for trees depending on their size. Pastel Cubemap Pack. Share to your Steam activity feed. You need to sign in or create an account to do that.
Sign In Create an Account Cancel. Note that in order to use this mod, you must also subscribe to Prop Precision and Prop Snapping to make it work. This mod is for those among you who like some convenience in their building and realism in their cities. This mod adds roads that function for parking that can be used to make full-sized parking lots. It does this by adding markers that are used to denote parking spaces. There is also a handy add-on mod created by yenyang and Superpancho that adds some auto-snapping to these parking lot roads called ParkingLotSnapping.
Taking beautiful screenshots of your sprawling metropolis is one of the key pleasures of Cities: Skylines - being able to show off your gaming prowess online is really fun and this game does make for breathtaking vistas and, yes, skylines. CameraGrid is a tool designed to make taking screenshots that much easier. At the press of a button, CameraGrid will add a grid to your UI to help you compose the perfect picture - it even has multiple setups to use.
Cities: Skylines is a beautiful game, but quiet it is not. Some of the sound effects used in the game can be a bit repetitive and annoying, especially if you've been playing the game for a number of years.
Enter SaveMyEars , a lightweight mod that aims to reduce the noisiness of your cities. It currently does this by disabling some of the ambient sound effects that play around high-density areas, though the author says the mod may be developed to tackle other problematic sound effects.
The cows' mooing comes to mind immediately. If Move It is the mod of choice for objects, then Extra Landscaping Tools is the mod of choice for terraforming. With this mod, any map can be edited with the game's powerful landscaping tools.
Not only does the mod allow you to place rocks and other natural features, but it includes highly configurable brushes that allow you to place clusters of trees or adjust the water level as you wish. This is another great mod for players who want to feel all-powerful when creating their cities. It will let them craft a perfect land for them to populate and make it look prettier than any of the default maps. If realism is the name of the game, and it quite often is for Cities: Skylines players, then Realistic Population Revisited is a great mod to have.
The mod aims to address a particular problem that the vanilla game has, namely the weird way it populates its buildings. Small houses can somehow fit dozens of people while huge skyscrapers feel almost empty.
This mod makes it so that those small houses will have one family each, and the taller buildings have a more sensible number of families inside them. It also adjusts commercial and industrial buildings, meaning you'll be able to support more workers. This mod can affect game balance , but it makes the game feel better as a proper city simulator. If you want distinct-looking neighborhoods without much effort, look no further than the great Building Themes mod. This tool adds a Themes option to the districts and policies panel which allows you to set a theme to each individual district.
This mod causes some of your cims to drop out of school or university. When they do, they remain at a lower education level, which means: you need to deal with having some less educated workers in your city, even when you have full school Early Death [Fixed for v1. Created by Akira Ishizaki. Enhanced Hearse AI [Fixed for v1. Created by AcidF! Created by DontCryJustDie.
Created by Katalyst6. No Seagulls. Created by thale5. This is a lightweight mod that removes seagulls from your city. Power Balance. Created by Andy. Updated for Green Cities Green cities has added several new power plants, they have been slightly modified to fit in with the rest of this mods changes.
Random Tree Rotation. Created by boformer. Tested to be working with Industries. All instances of a tree in Cities: Skyline are rotated in the same way, which looks very unnatural.
This mod rotates the detailed tree models which you will see when you zoom in. This mod applies a Realistic Population and Consumption Mod v8. Created by Whitefang Greytail. No longer being updated Please use Realistic Population Revisited. Created by Colonel Panic. Rush Hour is no longer in development. For similar features please subscribe to Real Time instead. Skylines Overwatch [Fixed for v1. Slow Citizen Aging Configurable. Created by Nohealforu. This mod is now deprecated! The game developers added official support for sub buildings in the asset editor!
Terraform tool 0.
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